Autodesk Maya (Software)

12 06, 2014

How to Rename an Imported Model in Autodesk Maya?

By |June 12th, 2014|Autodesk Maya & Maya LT|4 Comments

“…I am having problems to rename all my imported game assets in Maya. No matter how many times I tried to delete and change the instance name via the channel box, it just won’t budge; there is this prefixed naming convention that just […]

27 03, 2014

My thoughts about Autodesk Maya LT 2014

By |March 27th, 2014|Autodesk Maya & Maya LT|0 Comments

Being a long time Maya user myself*, it was a thrill to see the on-going release of Autodesk Maya LT!
Maya LT is a cost-effective DCC tool that targeting the indie game community.  Its new affordable pricing and licensing model have been very attractive […]

6 12, 2013

Collider & Pivot Point Issues in Mecanim (Unity3d)

By |December 6th, 2013|Game Animation, Unity3D|2 Comments

Have you ever try out this tutorial for setting up a controllable locomotion in Unity3D with much success? If yes, I am glad to hear that. If not, just read on!
This article is basically a follow up from my last written tutorial about […]